Index of values

A
alloc [Sdl.RWops]
alloc [Sdlrwops]
alloc_format [Sdl.Pixel]
alloc_format [Sdlpixel]
B
blit_pixels_unsafe [Sdl.Surface]
blit_pixels_unsafe [Sdlsurface]
blit_surf [Sdl.Surface]
blit_surf [Sdlsurface]

same than blit_surface but without the src_rect parameter

blit_surface [Sdl.Surface]
blit_surface [Sdlsurface]
blit_surfs [Sdl.Surface]
blit_surfs [Sdlsurface]

same than blit_surf but returning unit

C
clear [Sdl.Render]
clear [Sdlrender]
clear_error [Sdl.Error]
clear_error [Sdlerror]
close [Sdl.RWops]
close [Sdl.Audio]
close [Sdl.Joystick]
close [Sdlrwops]
close [Sdlaudio]
close [Sdljoystick]
close_audio_device [Sdl.Audio]
close_audio_device [Sdlaudio]
copy [Sdl.Render]
copy [Sdlrender]
copyEx [Sdl.Render]
copyEx [Sdlrender]
create [Sdl.Texture]
create [Sdl.Window]
create [Sdltexture]
create [Sdlwindow]
create2 [Sdl.Window]
create2 [Sdlwindow]
create_context [Sdl.GL]
create_context [Sdlgl]
create_from_surface [Sdl.Texture]
create_from_surface [Sdltexture]
create_renderer [Sdl.Render]
create_renderer [Sdlrender]
create_rgb [Sdl.Surface]
create_rgb [Sdlsurface]
create_rgb_surface_from [Sdlba.Surface_ba]
create_rgb_surface_from [Sdlsurface_ba]
create_window_and_renderer [Sdl.Render]
create_window_and_renderer [Sdlrender]
cursor_is_shown [Sdl.Mouse]
cursor_is_shown [Sdlmouse]
D
delay [Sdl.Timer]
delay [Sdltimer]
delete_context [Sdl.GL]
delete_context [Sdlgl]
destroy [Sdl.Texture]
destroy [Sdl.Window]
destroy [Sdltexture]
destroy [Sdlwindow]
dir_of_string [Sdl.Hat]
dir_of_string [Sdlhat]
draw_line [Sdl.Render]
draw_line [Sdlrender]
draw_line2 [Sdl.Render]
draw_line2 [Sdlrender]
draw_lines [Sdl.Render]
draw_lines [Sdlrender]
draw_point [Sdl.Render]
draw_point [Sdlrender]
draw_point2 [Sdl.Render]
draw_point2 [Sdlrender]
draw_points [Sdl.Render]
draw_points [Sdlrender]
draw_rect [Sdl.Render]
draw_rect [Sdlrender]
draw_rects [Sdl.Render]
draw_rects [Sdlrender]
E
extension_supported [Sdl.GL]
extension_supported [Sdlgl]
F
fill_rect [Sdl.Render]
fill_rect [Sdl.Surface]
fill_rect [Sdlrender]
fill_rect [Sdlsurface]
fill_rects [Sdl.Render]
fill_rects [Sdlrender]
free [Sdl.RWops]
free [Sdl.Surface]
free [Sdlrwops]
free [Sdlsurface]
free_audio_spec [Sdl.Audio]
free_audio_spec [Sdlaudio]
free_format [Sdl.Pixel]
free_format [Sdlpixel]
free_wav [Sdl.Audio]
free_wav [Sdlaudio]
from_const_mem [Sdl.RWops]
from_const_mem [Sdlrwops]
from_file [Sdl.RWops]
from_file [Sdlrwops]
from_input [Sdl.RWops]
from_input [Sdlrwops]
from_input_opt [Sdl.RWops]
from_input_opt [Sdlrwops]
from_mem [Sdl.RWops]
from_mem [Sdlrwops]
G
get_CPU_count [Sdl.CPUInfo]
get_CPU_count [Sdlcpuinfo]
get_RGB [Sdl.Pixel]
get_RGB [Sdlpixel]
get_RGBA [Sdl.Pixel]
get_RGBA [Sdlpixel]
get_alpha_mod [Sdl.Texture]
get_alpha_mod [Sdltexture]
get_attribute [Sdl.GL]
get_attribute [Sdlgl]
get_axis [Sdl.Joystick]
get_axis [Sdljoystick]
get_base_path [Sdl.Filesystem]
get_base_path [Sdlfilesystem]
get_bits_per_pixel [Sdl.Surface]
get_bits_per_pixel [Sdlsurface]
get_blend_mode [Sdl.Texture]
get_blend_mode [Sdltexture]
get_brightness [Sdl.Window]
get_brightness [Sdlwindow]
get_button [Sdl.Joystick]
get_button [Sdljoystick]
get_buttons [Sdl.Mouse]
get_buttons [Sdlmouse]
get_color_mod [Sdl.Texture]
get_color_mod [Sdltexture]
get_compiled_version [Sdl.Version]
get_compiled_version [Sdlversion.R]
get_compiled_version [Sdlversion]
get_current_driver [Sdl.Audio]
get_current_driver [Sdlaudio]
get_dims [Sdl.Surface]
get_dims [Sdlsurface]
get_drivers [Sdl.Audio]
get_drivers [Sdlaudio]
get_error [Sdl.Error]
get_error [Sdlerror]
get_height [Sdl.Surface]
get_height [Sdlsurface]
get_output_size [Sdl.Render]
get_output_size [Sdlrender]
get_pitch [Sdl.Surface]
get_pitch [Sdlsurface]
get_pixel16_unsafe [Sdl.Surface]
get_pixel16_unsafe [Sdlsurface]
get_pixel32_unsafe [Sdl.Surface]
get_pixel32_unsafe [Sdlsurface]
get_pixel8_unsafe [Sdl.Surface]
get_pixel8_unsafe [Sdlsurface]
get_pixel_format_name [Sdl.Pixel]
get_pixel_format_name [Sdlpixel]
get_pixelformat_t [Sdl.Surface]
get_pixelformat_t [Sdlsurface]
get_pixels [Sdlba.Surface_ba]
get_pixels [Sdlsurface_ba]
get_pixels [Sdl.Surface]
get_pixels [Sdlsurface]
get_platform [Sdl]
get_pos [Sdl.Mouse]
get_pos [Sdlmouse]
get_power_info [Sdl.Power]
get_power_info [Sdlpower]
get_pref_path [Sdl.Filesystem]
get_pref_path [Sdlfilesystem]
get_render_drivers [Sdl.Render]
get_render_drivers [Sdlrender]
get_revision_number [Sdl.Version]
get_revision_number [Sdlversion]
get_revision_string [Sdl.Version]
get_revision_string [Sdlversion]
get_runtime_version [Sdl.Version]
get_runtime_version [Sdlversion.R]
get_runtime_version [Sdlversion]
get_size [Sdl.Window]
get_size [Sdlwindow]
get_state [Sdl.Mouse]
get_state [Sdlmouse]
get_status [Sdl.Audio]
get_status [Sdlaudio]
get_surface [Sdl.Window]
get_surface [Sdlwindow]
get_swap_interval [Sdl.GL]
get_swap_interval [Sdlgl]
get_text [Sdl.Clipboard]
get_text [Sdlclipboard]
get_ticks [Sdl.Timer]
get_ticks [Sdltimer.D]

(seconds, milliseconds)

get_ticks [Sdltimer]
get_width [Sdl.Surface]
get_width [Sdlsurface]
H
has_intersection [Sdl.Rect]
has_intersection [Sdlrect]
has_palette [Sdl.Surface]
has_palette [Sdlsurface]
has_screen_keyboard_support [Sdl.Keyboard]
has_screen_keyboard_support [Sdlkeyboard]
has_text [Sdl.Clipboard]
has_text [Sdlclipboard]
hide [Sdl.Window]
hide [Sdlwindow]
I
init [Sdl.Audio]
init [Sdl.Init]
init [Sdl]
init [Sdlaudio]
init [Sdlinit]
init_subsystem [Sdl.Init]
init_subsystem [Sdl]
init_subsystem [Sdlinit]
intersect_rect_and_line [Sdl.Rect]
intersect_rect_and_line [Sdlrect]
is_text_input_active [Sdl.Keyboard]
is_text_input_active [Sdlkeyboard]
J
j_open [Sdl.Joystick]
j_open [Sdljoystick]
L
load_bmp [Sdl.Surface]
load_bmp [Sdlsurface]
load_wav [Sdl.Audio]
load_wav [Sdlaudio]
lock [Sdlba.Texture_ba]
lock [Sdltexture_ba]
lock [Sdl.Audio]
lock [Sdlaudio]
M
make [Sdl.Rect]
make [Sdlrect]

currently an alias for make2

make1 [Sdl.Rect]
make1 [Sdlrect]
make2 [Sdl.Rect]
make2 [Sdlrect]
make4 [Sdl.Rect]
make4 [Sdlrect]
make_current [Sdl.GL]
make_current [Sdlgl]
map_RGB [Sdl.Pixel]
map_RGB [Sdlpixel]
map_RGBA [Sdl.Pixel]
map_RGBA [Sdlpixel]
maximize [Sdl.Window]
maximize [Sdlwindow]
minimize [Sdl.Window]
minimize [Sdlwindow]
move [Sdl.Rect]
move [Sdlrect]
N
name_for_index [Sdl.Joystick]
name_for_index [Sdljoystick]
new_audio_spec [Sdl.Audio]
new_audio_spec [Sdlaudio]
num_axes [Sdl.Joystick]
num_axes [Sdljoystick]
num_hats [Sdl.Joystick]
num_hats [Sdljoystick]
num_joysticks [Sdl.Joystick]
num_joysticks [Sdljoystick]
O
of_string [Sdl.Hint]
of_string [Sdl.Mouse]
of_string [Sdl.Keymod]
of_string [Sdl.Scancode]
of_string [Sdl.Keycode]
of_string [Sdl.BlendMode]
of_string [Sdl.PixelFormat]
of_string [Sdl.TextureAccess]
of_string [Sdlhint]
of_string [Sdlmouse]
of_string [Sdlkeymod]
of_string [Sdlscancode]
of_string [Sdlkeycode]
of_string [SdlpixelFormat]
of_string [SdltextureAccess]
of_string [SdlblendMode]
open_audio_device_simple [Sdl.Audio]
open_audio_device_simple [Sdlaudio]
P
palette_num_colors [Sdl.Surface]
palette_num_colors [Sdlsurface]

number of colors in the palette, if any, -1 otherwise

pause [Sdl.Audio]
pause [Sdlaudio]
pause_audio_device [Sdl.Audio]
pause_audio_device [Sdlaudio]
point_in_rect [Sdl.Rect]
point_in_rect [Sdlrect]
poll_event [Sdl.Event]
poll_event [Sdlevent]
Q
queue_audio [Sdl.Audio]
queue_audio [Sdlaudio]
quit [Sdl.Audio]
quit [Sdl.Quit]
quit [Sdl]
quit [Sdlaudio]
quit [Sdlquit]

doc

quit_requested [Sdl.Quit]
quit_requested [Sdl]
quit_requested [Sdlquit]

doc

R
raise_win [Sdl.Window]
raise_win [Sdlwindow]
read16 [Sdlrwops.LittleEndian]
read16 [Sdlrwops.BigEndian]
read32 [Sdlrwops.LittleEndian]
read32 [Sdlrwops.BigEndian]
read64 [Sdlrwops.LittleEndian]
read64 [Sdlrwops.BigEndian]
readU8 [Sdl.RWops]
readU8 [Sdlrwops]
read_pixels [Sdl.Render]
read_pixels [Sdlrender]
render_present [Sdl.Render]
render_present [Sdlrender]
renderer_flags_of_string [Sdl.Render]
renderer_flags_of_string [Sdlrender]
restore [Sdl.Window]
restore [Sdlwindow]
S
save_bmp [Sdl.Surface]
save_bmp [Sdlsurface]
seek [Sdl.RWops]
seek [Sdlrwops]
set [Sdl.Hint]
set [Sdlhint]
set_alpha_mod [Sdl.Texture]
set_alpha_mod [Sdltexture]
set_attribute [Sdl.GL]
set_attribute [Sdlgl]
set_blend_mode [Sdl.Texture]
set_blend_mode [Sdl.Surface]
set_blend_mode [Sdltexture]
set_blend_mode [Sdlsurface]
set_brightness [Sdl.Window]
set_brightness [Sdlwindow]
set_clip_rect [Sdl.Render]
set_clip_rect [Sdlrender]
set_color_key [Sdl.Surface]
set_color_key [Sdlsurface]
set_color_key_map_rgb [Sdl.Surface]
set_color_key_map_rgb [Sdlsurface]
set_color_mod [Sdl.Texture]
set_color_mod [Sdltexture]
set_color_mod3 [Sdl.Texture]
set_color_mod3 [Sdltexture]
set_draw_blend_mode [Sdl.Render]
set_draw_blend_mode [Sdlrender]
set_draw_color [Sdl.Render]
set_draw_color [Sdlrender]
set_draw_color3 [Sdl.Render]
set_draw_color3 [Sdlrender]
set_logical_size [Sdl.Render]
set_logical_size [Sdlrender]
set_logical_size2 [Sdl.Render]
set_logical_size2 [Sdlrender]
set_relative_mode [Sdl.Mouse]
set_relative_mode [Sdlmouse]
set_render_target [Sdl.Render]
set_render_target [Sdlrender]
set_scale [Sdl.Render]
set_scale [Sdlrender]
set_swap_interval [Sdl.GL]
set_swap_interval [Sdlgl]
set_text [Sdl.Clipboard]
set_text [Sdlclipboard]
set_text_input_rect [Sdl.Keyboard]
set_text_input_rect [Sdlkeyboard]
set_title [Sdl.Window]
set_title [Sdlwindow]
set_viewport [Sdl.Render]
set_viewport [Sdlrender]
set_with_priority [Sdl.Hint]
set_with_priority [Sdlhint]
show [Sdl.Window]
show [Sdlwindow]
show_cursor [Sdl.Mouse]
show_cursor [Sdlmouse]
size [Sdl.RWops]
size [Sdlrwops]
start_text_input [Sdl.Keyboard]
start_text_input [Sdlkeyboard]
stop_text_input [Sdl.Keyboard]
stop_text_input [Sdlkeyboard]
string_of_dir [Sdl.Hat]
string_of_dir [Sdlhat]
string_of_joy_device_change [Sdl.Event]
string_of_joy_device_change [Sdlevent]
string_of_pos [Sdl.Hat]
string_of_pos [Sdlhat]
string_of_renderer_flags [Sdl.Render]
string_of_renderer_flags [Sdlrender]
string_of_state [Sdl.Event]
string_of_state [Sdlevent]
string_of_status [Sdl.Audio]
string_of_status [Sdlaudio]
string_of_window_event_kind [Sdl.Event]
string_of_window_event_kind [Sdlevent]
swap_window [Sdl.GL]
swap_window [Sdlgl]
T
tell [Sdl.RWops]
tell [Sdlrwops]
to_string [Sdl.Hint]
to_string [Sdl.Mouse]
to_string [Sdl.Keymod]
to_string [Sdl.Scancode]
to_string [Sdl.Keycode]
to_string [Sdl.Event]
to_string [Sdl.BlendMode]
to_string [Sdl.PixelFormat]
to_string [Sdl.TextureAccess]
to_string [Sdlhint]
to_string [Sdlmouse]
to_string [Sdlkeymod]
to_string [Sdlscancode]
to_string [Sdlkeycode]
to_string [Sdlevent]
to_string [SdlpixelFormat]
to_string [SdltextureAccess]
to_string [SdlblendMode]
U
unload_library [Sdl.GL]
unload_library [Sdlgl]
unlock [Sdlba.Texture_ba]
unlock [Sdltexture_ba]
unlock [Sdl.Audio]
unlock [Sdlaudio]
unpause_audio_device [Sdl.Audio]
unpause_audio_device [Sdlaudio]
update_surface [Sdl.Window]
update_surface [Sdlwindow]
W
warp_in_window [Sdl.Mouse]
warp_in_window [Sdlmouse]
write16 [Sdlrwops.LittleEndian]
write16 [Sdlrwops.BigEndian]
write32 [Sdlrwops.LittleEndian]
write32 [Sdlrwops.BigEndian]
write64 [Sdlrwops.LittleEndian]
write64 [Sdlrwops.BigEndian]
writeU8 [Sdl.RWops]
writeU8 [Sdlrwops]