Module Sdltexture

module Sdltexture: sig .. end

Textures


An efficient driver-specific representation of pixel data.

type t 
val create : Sdltype.renderer ->
SdlpixelFormat.t -> SdltextureAccess.t -> int -> int -> t

api doc

val create_from_surface : Sdltype.renderer -> Sdlsurface.t -> t

api doc

val destroy : t -> unit

api doc

val set_blend_mode : t -> SdlblendMode.t -> unit

api doc

val get_blend_mode : t -> SdlblendMode.t

api doc

val set_alpha_mod : t -> alpha:int -> unit

api doc

val get_alpha_mod : t -> int

api doc

val set_color_mod : t -> int * int * int -> unit

api doc

val set_color_mod3 : t -> r:int -> g:int -> b:int -> unit

api doc

val get_color_mod : t -> int * int * int

api doc