Index of types

A
audio_buffer [Sdl.Audio]
audio_buffer [Sdlaudio]
audio_device_id [Sdl.Audio]
audio_device_id [Sdlaudio]
audio_spec [Sdl.Audio]
audio_spec [Sdlaudio]
B
button [Sdl.Mouse]
button [Sdlmouse]
C
context [Sdl.GL]
context [Sdlgl]
D
direction [Sdl.Hat]
direction [Sdlhat]
F
format [Sdl.Audio]
format [Sdlaudio]
G
gl_attr [Sdl.GL]
gl_attr [Sdlgl]
I
input [Sdl.RWops]
input [Sdlrwops]
J
joy_axis_event [Sdl.Event]
joy_axis_event [Sdlevent]
joy_button_event [Sdl.Event]
joy_button_event [Sdlevent]
joy_device_change [Sdl.Event]
joy_device_change [Sdlevent]
joy_device_event [Sdl.Event]
joy_device_event [Sdlevent]
joy_hat_event [Sdl.Event]
joy_hat_event [Sdlevent]
K
keyboard_event [Sdl.Event]
keyboard_event [Sdlevent]
M
mouse_button_event [Sdl.Event]
mouse_button_event [Sdlevent]
mouse_motion_event [Sdl.Event]
mouse_motion_event [Sdlevent]
mouse_wheel_event [Sdl.Event]
mouse_wheel_event [Sdlevent]
P
pixel_format [Sdl.Pixel]
pixel_format [Sdlpixel]
pos [Sdl.Mouse]
pos [Sdlmouse]
positions [Sdl.Hat]
positions [Sdlhat]
power_state [Sdl.Power]
power_state [Sdlpower]
priority [Sdl.Hint]
priority [Sdlhint]
Q
quit_event [Sdl.Event]
quit_event [Sdlevent]
R
renderer_flags [Sdl.Render]
renderer_flags [Sdlrender]
renderer_flip [Sdl.Render]
renderer_flip [Sdlrender]
renderer_info [Sdl.Render]
renderer_info [Sdlrender]
rgb [Sdl.Pixel]
rgb [Sdlpixel]
rgba [Sdl.Pixel]
rgba [Sdlpixel]
S
seek [Sdl.RWops]
seek [Sdlrwops]
state [Sdl.Event]
state [Sdlevent]
status [Sdl.Audio]
status [Sdlaudio]
subsystem [Sdl.Init]
subsystem [Sdl]
subsystem [Sdlinit]
T
t [Sdlba.Texture_ba]
t [Sdlba.Surface_ba]
t [Sdltexture_ba]
t [Sdlsurface_ba]
t [Sdl.Hint]
t [Sdl.RWops]
t [Sdl.Audio]
t [Sdl.Rect]
t [Sdl.Joystick]
t [Sdl.Keymod]
t [Sdl.Scancode]
t [Sdl.Keycode]
t [Sdl.Event]
t [Sdl.BlendMode]
t [Sdl.PixelFormat]
t [Sdl.TextureAccess]
t [Sdl.Texture]
t [Sdl.Render]
t [Sdl.Surface]
t [Sdl.Window]
t [Sdlhint]
t [Sdlrwops]
t [Sdlaudio]
t [Sdljoystick]
t [Sdlkeymod]
t [Sdlscancode]
t [Sdlkeycode]
t [Sdlevent]
t [SdlpixelFormat]
t [SdltextureAccess]
t [Sdltexture]
t [Sdlrender]
t [Sdlwindow]
t [Sdlsurface]
t [SdlblendMode]
t [Sdlrect]

A rectangle, with the origin at the upper left.

text_editing_event [Sdl.Event]
text_editing_event [Sdlevent]
text_input_event [Sdl.Event]
text_input_event [Sdlevent]
U
uint16 [Sdl.RWops]
uint16 [Sdlrwops]
uint32 [Sdl.RWops]
uint32 [Sdlrwops]
uint64 [Sdl.RWops]
uint64 [Sdlrwops]
uint8 [Sdl.RWops]
uint8 [Sdl.Pixel]
uint8 [Sdlrwops]
uint8 [Sdlpixel]
V
version [Sdl.Version]
version [Sdlversion.R]

record version type

version [Sdlversion]
W
window_event [Sdl.Event]
window_event [Sdlevent]
window_event_kind [Sdl.Event]
window_event_kind [Sdlevent]
window_event_xy [Sdl.Event]
window_event_xy [Sdlevent]
window_flags [Sdl.Window]
window_flags [Sdlwindow]
window_pos [Sdl.Window]
window_pos [Sdlwindow]