?font:Oo_sfml_graphics.font ->
?color:SFColor.t ->
?charSize:int ->
?pos:float * float ->
?rotation:float ->
?scale:float * float ->
?origin:float * float ->
string ->
object
val text : SFText.t
method draw :
SFRenderWindow.t ->
?states:Oo_sfml_graphics.render_states -> unit -> unit
method draw_item : Oo_sfml_graphics.draw_type
method global_bounds : Oo_sfml_graphics.float_rect
method local_bounds : Oo_sfml_graphics.float_rect
method move : offset:float * float -> unit
method move2 : offset_x:float -> offset_y:float -> unit
method rotate : angle:float -> unit
method scale : factors:float * float -> unit
method scale2 : factor_x:float -> factor_y:float -> unit
method set_character_size : size:int -> unit
method set_color : color:SFColor.t -> unit
method set_font : font:Oo_sfml_graphics.font -> unit
method set_origin : origin:float * float -> unit
method set_position : pos:float * float -> unit
method set_position2 : left:float -> top:float -> unit
method set_rotation : rotation:float -> unit
method set_scale : scale:float * float -> unit
method set_scale2 : scale_x:float -> scale_y:float -> unit
method set_string : str:string -> unit
method t : SFText.t
end